These rules must be read and agreed to before you are allowed to play in Walpurgis. By playing in our game, you tacitly agree to follow all of these rules. Ignorance of the rules is not an excuse for breaking them. The Staff are the ultimate judges of what constitutes a violation, and their decisions are final.
0. Don't be a dick. This rule trumps all other rules. Harassing other players, posting hateful, pornographic, or otherwise offensive content in OOC chat, excessive rules-lawyering with Staff…there are too many permutations to list, but we all know what "being a dick" means. Don't be a dick.
1. Strikes. The first time a player breaks a rule, he or she will be warned. If a player has been warned in the past, each violation will receive a strike. On the third strike, the player will be banned. The Staff reserve the right to ban users without strikes or warnings if the case is egregious.
2. Adult Content. This is a game for adults. You (and your character) must be 18 years or older in order to play. That said, all content posted on the server is restricted to what would be considered acceptable in an R-rated movie. Sexually-suggestive content can be acceptable if it serves a storytelling purpose, but if what you are posting enters porno or snuff film territory, you have gone too far. This is not a sex roleplay server. If that is your primary interest, please look elsewhere.
3. Metagaming. It is not against the rules to share OOC information with other players. In fact, it is encouraged, as shared information between players should lead to more interesting adventures. However, one should take care to avoid applying OOC knowledge in a way that ruins other people's fun, including the DM's.
Example: The DM has just introduced a new monster that the characters have never seen before. But based on the description, Dave is pretty sure this monster is a Displacer Beast. Reading the stat block of the Displacer Beast in the Monster Manual, Dave has his character explain to the party how the Displacer Beast's Displacement effect works, and how best to act against it. It's great that Dave knows so much about the game, but his metagaming is breaking immersion and ruining the mystery for everyone else.
4. Player vs. Player Interaction. PvP combat may occasionally occur, but only under the direct supervision of the GM, and only outside of town. While in town, players may not attack each other, cast spells upon one another, or use their Skills against one another unless the DM is directly involved.
6. Brutal Difficulty. Great stories are best told under adversity. Playing in this game will be difficult. I'm not talking about rolling dice, or min-maxing traits—anyone can do that. I'm talking about making difficult decisions, about dealing with NPCs who behave like real people, who have their own selfish motivations, and who do not necessarily exist to help you. This is an unfair world in which many characters will have no problems lying to you, using you, or even outright betraying you.
Think Dark Souls, not Skyrim. Life is cheap here in the Realm. Adventurers die frequently. You will inevitably experience this.
By creating a character here, you acknowledge that your character's life may be more difficult than you would like; that your character may develop in ways you don't expect; and that your character stands a strong chance of being killed during the course of play.